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ILoveAVOAndNiggers

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About ILoveAVOAndNiggers

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    Servant of Chuck Knoblock the one armed one man army

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  1. ILoveAVOAndNiggers

    Reliant Torch Annihilator

    is this the code that was used in the torch breaker hack? public class ReliantTorchAnnihilator implements Runnable { private boolean running = true; private boolean smash = false; private int lpX; private int lpY; private int lpZ; public void run() { lpX = (int)(Math.floor(ReliantWrapper.GetPlayerX())); lpY = (int)(Math.floor(ReliantWrapper.GetPlayerY())); lpZ = (int)(Math.floor(ReliantWrapper.GetPlayerZ())); while(running) { if(smash == false) { this.Smash(); smash = true; } else { int posX = (int)(Math.floor(ReliantWrapper.GetPlayerX())); int posY = (int)(Math.floor(ReliantWrapper.GetPlayerY())); int posZ = (int)(Math.floor(ReliantWrapper.GetPlayerZ())); if (ReliantMath.Distance(posX, posY, posZ, lpX, lpY, lpZ) >= 4) { this.Smash(); smash = true; } } try { Thread.sleep(150); } catch (java.lang.InterruptedException ex) { throw new RuntimeException(ex); } } } public void Stop() { running = false; } public void Smash() { int posX = (int)(Math.floor(ReliantWrapper.GetPlayerX())); int posY = (int)(Math.floor(ReliantWrapper.GetPlayerY())); int posZ = (int)(Math.floor(ReliantWrapper.GetPlayerZ())); int maxX = posX + GetBlockReachDistance(); int maxY = posY + GetBlockReachDistance(); int maxZ = posZ + GetBlockReachDistance(); int minX = posX - GetBlockReachDistance(); int minY = posY - GetBlockReachDistance(); int minZ = posZ - GetBlockReachDistance(); for(int i = minX; i < maxX; i++) { for(int j = minY; j < maxY; j++) { for(int k = minZ; k < maxZ; k++) { if(ReliantMath.Distance(posX, posY, posZ, i, j, k) <= GetBlockReachDistance()) { // mcref.world.getBlockId int blockid = ReliantWrapper.mcref.e.a(i, j, k); qk block = blockid <= 0 ? null : qk.m[blockid]; if(block != null && block == qk.aq) { ReliantWrapper.GetNetClientHandler().a(((hz) (new hp(0, i, j, k, 0)))); try { Thread.sleep(35); } catch (java.lang.InterruptedException ex) { throw new RuntimeException(ex); } } } } } } } public static int GetBlockReachDistance() { return 6; } }
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